Thursday, June 21, 2012

Assassin's Creed II


The plot of the game revolves around the assassin Ezio back city of Italy with the purpose of destroying mad priest named Savonarola. Obstacles that the characters must pass is 9 high intensity subordinates his martial arts.

Bonfire of the Vanities is composed of nine main tasks and some sub-section opens after completion. Interesting point while making the screen in this assassination is the diversity of the enemy to approach each task is assigned to each different circumstances, such as rooftop chase, orientation who enemy in the crowd ... The player more choice of tactics and gameplay as the difficulty of each task significantly increased.
Unlike the first Battle of Forli, this section will open new areas all of the city of Florence that previously could not get into character. Dominate at these sites is a magnificent castle, which will take place the choking action on the way to conquer your enemy assassin Ezio.

Minimum System Requirements:
Processor : Intel Core® 2 Duo 1.8 GHZ / AMD Athlon X2 64 2.4GHZ
Video Card : 256 MB VRAM – DirectX® 9.0 Compliant card with Shader Model 3.0 support (**See supported list)
Memory : 1.5 GB for Windows XP / 2 GB for Windows Vista & Windows 7
Hard Disk : 8 GB of free Hard Drive space
Operating System : Microsoft Windows XP (32-64 bits) / Windows Vista (32-64 bits)/ Windows 7 (32-64 bits)*
Sound : DirectX 9.0 Compliant sound card
DirectX: DirectX 9.0
Controls : Keyboard & Mouse / Controller
Installation : DVD-ROM Drive

Recommended System Requirements:
Processor : Intel Core 2 Duo E6700 2.6 GHz / AMD Athlon 64 X2 6000+ or better
Video Card : 512 MB VRAM – nVidia GeForce 8800 GT or ATI Radeon HD 4700 or better
Memory : 1.5 GB for Windows XP / 2 GB for Windows Vista & Windows 7
Hard Disk : 8 GB of free Hard Drive space
Operating System : Microsoft Windows XP (32-64 bits) / Windows Vista (32-64 bits)/ Windows 7 (32-64 bits)
Sound : 5.1 Sound Card
Direct X : DirectX 9.0
Controls : Xbox 360 Controller for Windows
Installation : DVD-ROM Drive

**Supported Video Cards at Time of Release:
ATI® RADEON® X1950, HD 2000/3000/4000/5000 series
NVIDIA GeForce® 7/8/9/100/200 Series


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Medal of Honor 2010

With many promising innovations from manufacturers on how to play and images, Medal of Honor brings ambitious from his father will bring something new and appealing to gamers. Online entries will now be playing hard bit more thorough version of Battlefield 2: Bad Company to create a vibrant online battlefield more.


Context of World War 2 is gradually becoming a subject is no longer attractive in the gaming industry. Instead, the rise of modern warfare theme Infinity Ward has been proved by the success of the two versions of Modern Warfare. However, when interviewed by the press, direct production of the project This is Mr. Greg Goodrich said that they never intend to choose this context to leverage the impact of modern warfare in the recent hit titles that Modern Warfare 2 is a typical example. No Moreover, Afghanistan is also a place where they have not thought of before. Initially, the only manufacturer that they have identified a type of story with certain characters should be exploited. Gradually, things lead them to the Central Asian countries. same time, the war in Afghanistan also will give the game a long history with many interesting ideas to form a work value. Its role is even far beyond the elements of narrative tricks or graphics and sound. Medal of Honor this version will provide an opportunity for players to have the opportunity to experience the feelings of many U.S. soldier in combat in Afghanistan. In particular, most of the time, you will be taking the role of the spiritual elite Tier 1 Operation, who specializes in the implementation of leading a dangerous mission. They are one of the core elements to help manufacturers show quality "real" in this version of Medal of Honor. Picture the soldier with the beard manufacturer promotions with a new version of Medal of Honor in recent times is a typical example for the desire to tell a story of modern war's production. same time, players will also face new enemies are part of the terrorist organization Al Quaeda and the mercenary from Chechnya. In the game, players will be familiar with warfare tactics commonly found in the actual fighting. Medal of Honor will be released on 12/10 on the third PC, PS3 to Xbox 360.
















Still hesitate, down fast!!!!! + Configuration + ========= Minimum • Windows XP SP1 SP3/Vista; • Intel Core 2 Duo 1, 4 GHz / Athlon 64 X2 1.8 GHz • 1 GB of RAM; • 20 GB free hard disk space; • Video-level GeForce 6600/Radeon X850 with 128 MB of memory; • DirectX - compatible sound card; • DirectX 9.0 c; • device to read DVD-ROM drive; • Keyboard; • Mouse. Requirements • Windows XP SP1 SP3/Vista; • Intel Core 2 Quad Q6600 2.4 GHz / 2.8 GHz Phenom II X3 720; • 2 GB of RAM ; • 20 GB free hard disk space; • Video-level GeForce 8800 GTS / Radeon HD 3850 with 512 MB ​​of memory; • DirectX - compatible sound card; • DirectX 10; device to read DVD-ROM drive; • Keyboard; • Mouse . + Download + ==========


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Wednesday, June 20, 2012

Sniper: Ghost Warrior


The word 'sniper' in the game is not really covered all of the games, because only one of two soldiers as sniper only. There will be other tasks are shown in the direction of tradition, which means players can enjoy the automatic weapons and big explosions. By changing the way this game through two different angles, Sniper intended to cover the entire shooter genre first person. It is surprising that the developers decided to combine a shooting game conventional weapons with covert action, if it is done well, the game becomes more interesting. Through a duty on a large offshore fields, through will include movements such as running and shooting in any FPS game, will have at least set you should hide when the war became more intense.

Despite all the classic game, but the real attraction lies in the playing of the Ghost Warrior sniper. A screen play at night in the jungle, with its main task is to hide and move down the enemy armed encounters. What's interesting is in the first display system of the game, it will provide dung.O some useful information for the bottom screen is a bar showing the danger level, the bar will increase as you stay within sight of the enemy. And when it is full, your best players mentally prepared to deal with dozens of enemies.


City Interactive company also decided not to use self-healing form of recent FPS genre that uses a lot. Instead, you will own the military medical instruments, the game developers want players to be strategic when making a decision because it will affect the soldier's blood. Once the play towards his sniper rifle, a chart will instantly appear on my screen. Heart rate will appear in the upper right hand side, it will automatically change depending on the time you run. In other words, can not hope for precise firing a tape if you just have to speed through a instant forests that barely break. Authenticity of the firing mechanism will be detailed through the shift of focus and breathing.



Hong mind will very modern, you can adjust the distance, the path of the bullets and the player will not function khac.Nguoi genealogy ICAM worried about complicated controls, as would have the game for those who are beginners, which will indicate the specific bullets will fly to any point on the screen. Just as Sniper Elite - a sniper game about World War II, Ghost Warrior offers features allows concentration, this feature will start to slow down and make time to emerge who could become the target of the player. This weapon would be extremely useful in times of critical, especially when the enemy is far away, but the aim is dependent on breathing regularly or not.




If the fire totally hit that target, the angle of rotation will turn into "bullet time" and the camera will go ballistic plunge into "prey". This will create a very satisfying feeling, especially for those gamers favorite genre sniper first person perspective. Most screens focused on the selection of appropriate time to shoot, especially when there are more names to watch. Just realized one of them die, others immediately realized. This raises the player need to calculate when to remove the enemy, and to remove them in a sequence like.




The demo also shows a few examples of this, such as to shoot at the guards as he turned away just after a conversation with his accomplices, but hope that City Interactive will add the complicated details more adept players can enjoy. Overall, Sniper: Ghost Warrior promise as a new face for the FPS genre, particularly the price is not high ($ 40 for Xbox 360 and PC) . Consists of 16 missions last about eight to ten hours of play, the game will give players the hiding phase and after a dramatic fire watch be released this year.

Minimum System Requirements:
CPU: 3.2 GHz / AMD Athlon 64 3500+
RAM: 1GB for XP / 2GB for Vista and 7
VGA: Nvidia 6800 or ATI X1650, 256 MB RAM, Shader Model 3.0
DX: DirectX® 9.0c
OS: Windows® XP (SP3) / Vista™ (SP1) / 7
HDD: 6GB
Sound: Compatible with DirectX® 9.0c 

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Stalker : Shadow Of Chernobyl

A. Gameplay "real than ever before," "Reality" is the important point of STALKER: Shadow of Chernobyl. Everything from graphics, artificial intelligence, weapons, environment ... are trying to do as realistic as possible. There are about 30 kinds of weapons in the game, which is largely based on samples of real guns out lifetime. Many of them can upgrade: installation of binoculars, grenade parts, silencers .. Even the bullets in this game is based on the laws of physics. A bullet in the game has a specific weight, which determine the material composition, and also air resistance when firing. Try shooting a car from a distance, you see bullets flying in parabolic-like. A grenade explosion not only in stalkers when a cloud of smoke roll up fussy as other games but first and foremost a home for the halo of fire, and then a shock wave blew everything around. And many other interesting points, such as penetration of bullets into the concrete will be different on a wooden wall, and each bullet with a material that will create the physical effect (penetrating explosives. .) different. And do not forget to replace the other gun after a long period of use, since they also degraded like in real life! the body's reaction when the bullet stuck also built more than other games. An enemy will have a hit on the head with reflective shot in the chest, and if hit by heavy, he will roll out ground delays, screaming in pain (!). Winning more severe, the condition of the enemy will be more pathetic - the land full of blood on the run. The wound dressing will not lead to death from blood loss. A more important part of gameplay is the "survival". Do not just survive in the battle, players also have to plan maintenance guns, caution when moving between areas, and know when to fight, when to not. In the early game, ammunition will be extremely scarce, and they must be supplemented by collecting from the enemy were shot down, talk to other objects, find weapons and ammunition abandoned warehouse etc. .. wore Gameplay even sounds complicated, but very easy to learn. All things to do is get familiar with the physical system characteristics of the game and learn how to profit from it in combat. 2. AI excellent STALKER is a free-play game, meaning players can perform the tasks of the game in any way they want. To process a group of soldiers are camping in the forest, the player can launch like a second hand board Rambo hand damage, or round trim around each name one, or even throw a grenade into the group of soldiers. To ensure the two words "free-play", the AI of the game was very thorough attention. For the machine to be "taught" to respond to any situation that may occur, and they also have a vision, a separate hearing range. A battle occurs only if rival players found out. Imagine: we find a hiding place, watching the fire and killed a soldier. You found his corpse, and will alarm as well as to find the names emitted sniper. If enemy is detected, AI know just shot just for cover, reload, and run away if wounded. We also know a group action: call each other up alarm, fire support for the team ... Player is an object in the wide world of stalkers. Therefore, in a battle between two groups, it will not be directed at you and you ignore the rest as other games. Depending on the fight, we will divide the forces to deal with each member of your group (of course, is not "people") ... A real mind games between humans and machines! 3. Extensive environmental interaction context of stalkers are areas Chernobyl nuclear power plant, an abandoned industrial park. Players will freely calculations, planning for your gun battle on a large battlefield interaction. You can use binoculars to observe the enemy from a distance, estimated the enemy force, search for the position can be used during combat. Objects can be interactive, meaning that you can open fire on a container terminal, and "flying kick" some enemies with one shot. Or unequal battle in the sewers will be paid the balance by shooting the only break lights. 4. Multiplayer mode to play every game like first person shooter (FPS) other multi-player mode is a very important part of the game. Also two player mode and deathmatch team deathmatch (2 sides fight until only the last person alive on the battlefield), STALKER given game mode "artifact hunt" (treasure hunt) characteristics. Players will be divided into two teams, and fight to win rare items appear randomly on the battlefield. The team that brought more than the base map on your team wins. And not to mention even featured on the game modes, deathmatch mode but also in the game is different stalkers. Physical environment interact perfectly true and the details of STALKER will lead to a new feel for the participants. To ensure the enjoyment of the game many, some components will be different when compared to single player, such as weapon increase / decrease the damage, the map is built and carefully checked to spend for multiplayer. But basically, the core components remain as a major weapon in single-player game will remain weak in many people. 5. Conclusion With non-linear gameplay system innovation, the environment "to" highly interactive, and AI "smart", stalkers FPS game promises to be worth waiting for attractive, open the game for the first quarter of 2007 Minimum System Requirements: System: Intel Pentium IV 2.0 GHz or equivalent RAM: 512 MB ​​Video Memory: 128 MB Hard Drive Space: 10000 MB Other: nVIDIA ® GeForce ™ 5700 / ATI Radeon ® 9600 Recommended System Requirements: System: Intel Core 2 Duo E6400 or equivalent RAM: 2048 MB Video Memory: 256 MB Other: nVIDIA ® GeForce ™ 7900 / ATI Radeon ® X1950


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Borderlands


Borderlands already released three Xbox 360, PC and PS3 on 10.20.2009 past. The reason the game is called "crosses" between action and role-playing is because the Borderlands that combines elements of shooting, tight guillotine, level up, pick up maps from the "monster" ... The game has all 4 classes animals, over 30 main missions and 140 side missions. Four character classes including Soldier, a professional soldier rather basic rifle and shotgun; Siren, professional use of guns has 2 functions, such as firing missiles; Hunter, an expert sniper and finally is Berserker, professional use kinds melee weapons and claws. The plot of the Borderlands revolves around a world in ruins. Borderlands already released three Xbox 360, PC and PS3 on 20.10.2009 past. The reason the game is called "crosses" between action and role-playing is because the Borderlands that combines elements of shooting, tight guillotine, level up, pick up maps from the "monster" ... The game has all 4 classes animals, over 30 main missions and 140 side missions. Four character classes including Soldier, a professional soldier rather basic rifle and shotgun; Siren, professional use of guns has 2 functions, such as firing missiles; Hunter, an expert sniper and finally is Berserker, professional use kinds melee weapons and claws. The plot of the Borderlands revolves around a world in ruins. To as a Soldier, you will use most of the guns and automatic shotgun, and when to "level" you will be able to install an automatic gun multiple functions: attack the target or healing support for the team. Siren on the character class, this is pretty much character classes with special abilities, such as stealth, speed in a short time and enemy melee attacks. Because of this unique capability for some time to rebuild, you should only use it when absolutely necessary. Some other skills you can learn Siren including healing, as against the enemy, to use enchantments, and raise his melee damage ... by fatal experience points will not be enough for you to follow all the directions You need to choose the character development that best suits her. After completing the game on, you can play again to explore more of the other skills. On style shooter, Borderlands is quite similar to the role shooter traditional third person, with the structure and the cover shot and healing over time. There are phase "headshot", but will count as the single "fatal" (critical) instead of the character will be "down" days. Core damage will appear every time you hit the opponent, and when collected enough experience points, the "Level Up" will also appear on the screen. Blood and the damage of weapons will also rise up and character will be pumped full of blood and armor right time. When the situation becomes more difficult, Borderlands allows players to invite you to play three others engaged in combat. With a team of four people, Borderlands offers a completely new experience with the coordination among the members. One tactic familiar from Brothers in Arms (a FPS game series by Gearbox Software) is accrued enemy into a position and team will review past behind. pick up items in the game system is also quite proud reporter for the player. The enemy after being down will usually drop a lot of articles, and Borderlands chest containing the map is always waiting for players to explore: bonus, ammunition or other special weapons: rifles, pistols , rifles and grenades. The articles will be highlighted by 5 levels, and if the task more difficult boss or, items will fall into more valuable. The first time, you can only carry two weapons, but later you can unlock four different weapons slot. Due to this limitation, you should sell off the old weapons and make room for new weapons. Borderlands graphics format used cel-shading (cartoon style) unique, similar titles shooter XIII or Prince of Persia by Ubisoft recently. Also, the game also was built by the Unreal 3 engine and physics detail quite well. This will be one of the action game - surprise role
























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